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Caravel Forum : DROD Boards : Bugs : Game Crashes When Copying Room From Deleted Hold
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bomber50
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icon Game Crashes When Copying Room From Deleted Hold (+1)  
1. Create a hold.
2. Copy any room from it.
3. Delete this hold
4. Create a new hold.
5. Attempt to copy the room into the hold.

This causes the game to quit. Only appears to work for rooms, and not levels. If you do this with a level, nothing happens when you attempt to paste.

Expected behaviours: room copies, or nothing happens. Nothing happens probably a better idea, for consistency.

[Last edited by bomber50 at 06-02-2015 10:51 PM]
06-02-2015 at 10:50 PM
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mrimer
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icon Re: Game Crashes When Copying Room From Deleted Hold (0)  
Bump.

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12-10-2015 at 01:19 AM
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mrimer
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icon Re: Game Crashes When Copying Room From Deleted Hold (0)  
Wow, this issue seems to have been around forever. Easily fixed in rev 6315.

Edit: Skell, I've documented this fix here. If it needs to go somewhere else also for 5.1 documentation on the forum, please let me know.

Also, I'm not sure how you want to cherry pick changes I've been making on the dev branch into 5.1. There are multiple changes I've made -- not Steam related -- that I think should go into 5.1. Also, your 5.1 fixes should be merged into the dev branch. How do you want to handle this process?

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.

[Last edited by mrimer at 12-11-2015 05:06 AM]
12-11-2015 at 05:02 AM
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skell
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icon Re: Game Crashes When Copying Room From Deleted Hold (0)  
mrimer wrote:
Also, I'm not sure how you want to cherry pick changes I've been making on the dev branch into 5.1. There are multiple changes I've made -- not Steam related -- that I think should go into 5.1. Also, your 5.1 fixes should be merged into the dev branch. How do you want to handle this process?
Oh boy, I don't think that will be possible to merge it intelligently...

I guess the only real solution is to merge 5.1 into dev, stabilize dev and only then release the update which is probably going to push the release date forward in time again :(.

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12-11-2015 at 11:21 AM
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mrimer
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icon Re: Game Crashes When Copying Room From Deleted Hold (0)  
We could try cherry-picking individual commits into the 5.1 branch, but I realize we should have done a couple things differently (mostly me). I should have performed Steam dev work on a separate branch, or maybe just the SDL2 branch, so you could continue making 5.1 fixes on the dev branch without interruption. I didn't have the SDL2 branch building yet when I made my Steam changes, so I did these backwards. My apologies for the faux pas.

At this point, it is probably for the best to merge everything into dev and stabilize it. (Would you please review my changes at your convenience?)

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.

[Last edited by mrimer at 12-11-2015 02:29 PM]
12-11-2015 at 02:28 PM
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kieranmillar
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icon Re: Game Crashes When Copying Room From Deleted Hold (+1)  
Cam confirm this works in 5.1.0.6345 and the game does not crash :thumbsup
01-15-2016 at 08:02 PM
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