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Caravel Forum : DROD Boards : Bugs : Building Objects on Fluff
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blorx1
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icon Building Objects on Fluff (+1)  
In the contest hold I noticed that when an engineering builds a potion over a cloud of fluff, it doesn't decay into puffs even when it becomes a square that should collapse.

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03-19-2015 at 05:03 AM
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mrimer
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icon Re: Building Objects on Fluff (0)  
Bump.

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12-10-2015 at 01:58 AM
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mrimer
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icon Re: Building Objects on Fluff (0)  
Fixed in rev 6322.

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
12-12-2015 at 06:44 AM
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kieranmillar
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icon Re: Building Objects on Fluff (+1)  
It looks like build markers for potions and mirrors etc. cannot be placed directly onto fluff and are ignored (but hot tiles and active fire traps are fine). Unsure if this is buggy behaviour or not. :?

However if fluff grows over an already existing build marker thanks to a fluff vent then it's fine, and an engineer can come along and build the item on top of the fluff, destroying the fluff where the item is built. :thumbsup

Tested in 5.1.0.6345
01-15-2016 at 08:24 PM
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