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Caravel Forum : DROD Boards : Holds : Pitiful (Pits and First Attempt)
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Author Name:Ameph
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Hold Name:Pitiful
Theme:Pits and First Attempt
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Number of Levels:18
Number of Rooms:520
Number of Monsters:7668
Version:DROD: Architect's Edition
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Hold Karma:0 (+0 / -0)
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File: Pitiful Fixed.hold (129.6 KB)
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icon Pitiful  
My first hold. It took me awhile to design and create. I hope it's what people would expect in a great hold.
10-06-2004 at 02:48 AM
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bandit1200
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icon Re: Pitiful (0)  
Did you purposely leave this as anyone edit?

Is L11 1E possible?
10-09-2004 at 10:03 AM
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Ameph
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icon Re: Pitiful (0)  
Aw crap...I thought that one was doable...

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10-09-2004 at 02:39 PM
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Stefan
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icon Re: Pitiful (+2)  
You can fix the bug in L11:1E by placing the roaches/roach queens in a different order, namely:
4  1
5  2
6  3
Where 1, 2 and 3 are roach queens and 4, 5 and 6 are roaches (like before).

There are some other bugs that needs fixing. Here's some comments and bugs that I've found (I put it in secret tags because it contains spoilers):
Click here to view the secret text

I haven't played all of Level 11 and Secret Level 2 yet (or any level after L11), so there may be other bugs.

[Edited by Stefan at Local Time:10-13-2004 at 08:00 AM]

[Edited by Stefan at Local Time:10-13-2004 at 08:47 AM]

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10-13-2004 at 04:21 AM
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Juanita
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icon Re: Pitiful (0)  
I was enjoying your hold until Level 10, the Walled Way, 2S. I used the mimic to kill the brain but I can't get out of the chamber without leaving a tar baby behind. Do I have to clear all the tar? So far it's been fun not having to do efficiency rooms. Am I missing something????
10-13-2004 at 06:31 PM
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NoahT
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icon Re: Pitiful (0)  
I noticed that in Level 9, the secret exit room is required, but is blocked by a blue door. Did anyone else notice this?

-Noah

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10-18-2004 at 05:07 AM
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stigant
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icon Re: Pitiful (0)  
Level 2, 1S 2E: The note says
Click here to view the secret text
but if you just
Click here to view the secret text


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10-28-2004 at 09:18 PM
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jjohn7418
Level: Master Delver
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icon Re: Pitiful (0)  
quote:
NoahT wrote:
I noticed that in Level 9, the secret exit room is required, but is blocked by a blue door. Did anyone else notice this?

-Noah


I was enjoying this hold, until level 9. It appears that I have cleared every room, but the blue doors stayed. Am I missing something? I counted 29 rooms that I have completed. All I need is to get to the secret room and out to go to level 10.

Any help would be apprieciated. (I think I spelled that wrong.)

Thanks,
Jim

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11-04-2004 at 03:40 AM
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bdwing
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icon Re: Pitiful (0)  
Click here to view the secret text


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"Until it ends, there is no end."
11-04-2004 at 11:54 AM
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jjohn7418
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icon Re: Pitiful (0)  
Okay, now what? I finished all of Level 11, except for 1E. Has this been fixed? If so, am I going to have to start from the beginning after downloading the fixed version? This is a really good hold so far, but I would like to finish the whole thing. :D

Thanks,
Jim

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11-07-2004 at 06:33 AM
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Ameph
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icon Re: Pitiful (+1)  
After cowering from the Pitiful for long enough, I am going to return!! The Pitiful still has flaws but I'm going to fix it fast and make the Pitiful...THE GREATEST HOLD OF ART!!

BEHOLD!! MY FURY!! THE COMPLETED PITIFUL!! FLAW FREE!!

... :?

Ahem...this might take awhile...my HP is long dead and the Pitiful was on that computer...luckily, I can edit it still. However, my new Toshiba broke...hmmm...

So I advise you...Sit Tight and I'll fix up the Pitiful. My Toshiba should be back around Wendesday.

Click here to view the secret text


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04-07-2005 at 09:43 PM
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Stefan
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icon Re: Pitiful (0)  
Ah, this hold. Yeah. I've had a fix (well, actually, I have a converted and adjusted version of the fixed JtRH version of this hold - this hold was sort of the reason why I programmed the JtRH to AE converter...) for it for a loong time now, but back then it got rejected because of permission issues.

I still have it if you want it. Somewhere... I think.

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05-10-2006 at 11:26 PM
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Oneiromancer
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Stefan gave it to me but as he said, it was rejected. If I remember, I can look for it on my laptop when I get home. He may find it first though.

Game on,

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05-13-2006 at 08:12 AM
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Stefan
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File: Pitiful Fixed.hold (130.1 KB)
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icon Re: Pitiful (+2)  
quote:
Oneiromancer wrote:
Stefan gave it to me but as he said, it was rejected. If I remember, I can look for it on my laptop when I get home. He may find it first though.
Well actually, I don't think I ever gave it to you.

Here it is. Edit: Stair destination incorrect on L11. Should be fixed now, although I don't guarantee that there aren't any other problems.

And here's the changelog (changes by Ameph unless stated otherwise):
Click here to view the secret text


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0.099

[Last edited by mrimer at 05-15-2006 04:12 PM]
05-13-2006 at 09:57 AM
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zaubberer
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icon Re: Pitiful (0)  
quote:
Stefan wrote:
...although I don't guarantee that there aren't any other problems.



SL2: 2S is still required, but behind the blue door. can you fix this please?

comment: i could change this of course by myself, but it would be only a local copy that not would be on caravel net :)

zaubberer
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05-17-2006 at 08:12 AM
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Stefan
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icon Re: Pitiful (0)  
quote:
zaubberer wrote:
SL2: 2S is still required, but behind the blue door. can you fix this please?
No, it isn't. My version is not on CaravelNet yet (at least I don't think it is) so unless you've downloaded the hold from my post above, you're still using a buggy version.

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05-17-2006 at 09:04 AM
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martz
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icon Re: Pitiful (+1)  
This hold can now be completed :)

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06-14-2006 at 12:54 PM
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Hikari
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icon Re: Pitiful (0)  
I'm just about done clearing out this hold (about 30 rooms from the end now, going by my clear room count and the count in the thread here), and I just have one little thing I want to say...

Those things where you have to use the 2 by n tar masses in the walled passages to kill 2-length snakes? Most irritating puzzle widget ever (particularly in Secret Level 3 2S3W), on grounds of snakes are hard to steer sometimes. Also all the waiting while the passage fills up with tar.

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07-26-2006 at 12:50 PM
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eytanz
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icon Re: Pitiful (0)  
So, I've just finished this hold. It's not a bad hold, and there are some new and interesting ideas in there, but the main problem with a 350 room hold is that for every good idea, there's 50 so-so rooms. A tighter version of this hold, with a lot of the rooms which were similar to each other, plus some trivial rooms and the like, removed, with, say, 50-100 rooms, would have been great. Solving this felt like a chore sometimes.

In general, I think that making a hold with more than 300 rooms is not a great idea. Official Caravel holds need that size because they introduce new game elements. User holds, as a rule of thumb (which certainly can have exceptions) shouldn't go that big, at least in my opinion.

4 brains, 6 overall.

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10-28-2006 at 05:36 PM
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Ameph
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icon Re: Pitiful (+1)  
I look back at it and I kick myself for not making this hold 100% conquerable.

I remember back when I was going to make Level 11 a 20x20 Maze with only 5 enemies in the entire level.

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11-09-2007 at 08:19 PM
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