If there's a mimic/decoy/clone potion in the room at (0,0) and I click on that room on a minimap to show it, the room is displayed in that potion's placement mode: it's shaded, there's a mimic/decoy/clone displayed at (0,0) with a red background, and if it's a decoy, its range is also displayed.
Also the following error is logged both to console and drod.err:
Assertion error in line 2739 of ../../DROD/RoomWidget.cpp: "this->bShowingPlayer"
I'm using 5.0.1.6061 on Linux x64.
[Last edited by tempestadept at 11-07-2014 02:11 PM]