mrimer
Level: Legendary Smitemaster
Rank Points: 5199
Registered: 02-04-2003
IP: Logged
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Re: Tunnel, sword, and mirror movement (+1)
Yes, tunnels were added in 2.0. Mirrors were added in 3.0. No, I don't quite mean that we decided this is how is should work before mirrors were added. I'm saying that when we added mirrors in 3.0, the dev team agreed that mirror pushes can operate based on the player movement both when moving through tunnels, as well as not moving through tunnels. I can't recall the exact reasons why we settled on this particular behavior. In its defense, it's been in the engine for seven (probably even eight) years now. If this is the first time someone has had an issue with it, then that lends credence to the idea that it has been working fine for architects during that time.
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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
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