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Caravel Forum : Other Boards : Crystal Shard Games : Quest bug (A quest chain of events broken)
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hunger
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Hello,

I have enjoyed Heroine's Quest very much. Well done. I admit it, I only heard about it when it arrived on steam. But it was a nice suprise. Good work.

I found something interesting. Playing as a rogue, one could break the sequence of returning Heime to his family through the blizzard, simply by using the stolen horse figurine to travel back (skipping the magnet/hair riddle). After that the game doesn't really know what to do.

I also noticed that the piece of paper that displays the score, also displays a white number in the upper right corner, probably the honor points. If so, there must be something wrong with it, since sometimes it goes beyond 100. I have seen values up to 117 so far. If the number is not supposed to be honor, my mistake.

Thank you

EDIT

I also noticed that the game didn't give me a hair along with the mirror this time. So I am pretty stuck I guess.

EDIT

I found out how to get a string of hair. Nicely done.

[Last edited by hunger at 03-27-2014 03:04 PM]
03-27-2014 at 02:48 PM
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Radiant
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icon Re: Quest bug (0)  
hunger wrote:
I found something interesting. Playing as a rogue, one could break the sequence of returning Heime to his family through the blizzard, simply by using the stolen horse figurine to travel back (skipping the magnet/hair riddle).
That shouldn't work in version 1.1 or later.

I also noticed that the piece of paper that displays the score, also displays a white number in the upper right corner, probably the honor points.
It's something else.

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03-27-2014 at 02:52 PM
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hunger
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Radiant wrote:
That shouldn't work in version 1.1 or later.

I am currently playing the steam version as I already mentioned.
03-27-2014 at 02:58 PM
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hunger
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icon Re: Quest bug (0)  
On the same note.

When I used the horse figurine to avoid the battle of Munarvagir and sleep the night off at the hero's guild, the game first displays the hero-freezing sequence followed by this message: "Several hours later, you awaken much refreshed." (forums don't let me post the steam snapshot links). Afterwards the game ends, and it transfers me to the loading screen.

Shouldn't there be another more appropriate message instead?

I hope those remarks help you.

[Last edited by hunger at 03-27-2014 07:07 PM]
03-27-2014 at 04:00 PM
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hunger
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icon Re: Quest bug (0)  
I had to use a new post so I can add another snapshot.


Towards the end of the game. When you throw caltrops to the Fernir in the ice pit, (instead of playing harp), it displays the pain sequence, it moves it all the way to the left side of the screen, and then it resumes to the fight sequence.
03-27-2014 at 04:32 PM
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