Two adjacent rooms are connected by two 1x1 entrances. Logically, if any type of obstacle is standing on the entrance tile in the other room, the player should not be able to enter that room. However, if there's shallow water under the obstacle, the player will be able to enter room and he will stand on the obstacle. Is this supposed to happen?
Edit: If it is, I would like to use this thing and some tube obstacles in order to come up with a new kind of level connection. Like Mario tubes.
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Nothing to say. I just play the game. And you, sir, should play it too.
Conspiracy, my new hold, has just been released.
[Last edited by Neather2 at 08-24-2012 01:05 PM]