Updated version of the showcase, just change the "
Wait for entity Monster at"
command of the second character to use it in any room.
I've been working on this before you posted that room, let me know if my approach works.
Explanation: Instead of waiting for pressure plates, the doors are now triggered by monsters. The "
Monster"
var tells the amount of monsters that have passed over each unique pressure plate. The "
Door 1"
through "
Door 7"
variables keep the script from adding more than one point to the "
monster"
var, so you can now keep a monster on a pressure plate for more than 1 turn. which means that "
Monster"
can only have a maximum value of 7. In order to let the script continue no matter where Halph is, his movements are triggered when the value of "
Monster"
is larger than a certain value.
The bottom pressure plates allow the monsters to pass over certain pressure plate. They do not participate in any part of the script.
EDIT: Nice looking room, by the way, I'm looking forward to the final result!
____________________________
Drod Number: 3034; 8th person to see the Second Sky
[Last edited by Timo006 at 10-17-2010 10:28 AM]