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Caravel Forum : DROD RPG Boards : RPG Feature Requests : Non-Raised Characters on Walls
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TFMurphy
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icon Non-Raised Characters on Walls (+1)  
When a character is on a wall, door or other raised object, then the character itself is displaced upwards. This is not always desirable, especially with Seep roles and Ghost Display characters.

Currently, the only thing that will not automatically be raised when placed on a wall are those that have eMovement set to WALL, which means only the standard Seep character. Since Characters do not set eMovement, they will never have this functionality inherently.

As a result, I would like to request either a new Imperative, or an attribute for Seep Roles, such that the character is not raised when placed on top of a wall. Ideally, whichever way this feature gets implemented, it would also be ported back to TCB eventually.
09-07-2009 at 12:40 AM
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Fang
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icon Re: Non-Raised Characters on Walls (0)  
Same thing for the flying, and water-walking I would guess. Gives more opportunities to script more kinds of monsters.

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09-07-2009 at 03:06 PM
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Caravel Forum : DROD RPG Boards : RPG Feature Requests : Non-Raised Characters on Walls
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