brian_s wrote:
The other night I had an idea that I could create a room where taking a speed potion would render it unbeatable. The room is pretty trivial but demonstrates the point.
This is quite a cool trick. I think it's interesting because the mimic is the only element I know of that also moves at double speed like you do; the impossibility here comes from the fact that the mimic is forced to do something that prevents you simulating normal-speed movement.
I can see some evil mimic/trapdoor/monster manipulation puzzles could come out of this interesting concept.
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Resident Medic/Mycologist