PMIT
Level: Master Delver
Rank Points: 159
Registered: 02-08-2010
IP: Logged
|
Re: Lightning (+9)
After working on this hold on and off for months, I've finally managed to conquer it. And it definitely felt rewarding. The hold has no story, and neither scripts nor lighting effects; just Beethro squaring off against a set of puzzles that push the speed potion to its limit. What made this hold really stand out to me is how tightly constructed each room is. The room boundaries of DROD are pushed to the limit, with hardly a corner put to waste, and with no noticeable filler or tedium to fill empty space.
Almost every room I entered began was met with shock at what I learned I was supposed to do. However, each is accessible enough that you can afford to give a few trial runs, and in fact, that's probably what you were supposed to do in the first place. Any frustration was the kind that spurs you on to try again. Some are easier than they look at first glance, but most rest at a consistently difficult level. Highlights for me included 1N3W, 1N2W, 2N, and 2E.
I'm also a little disappointed that so few others have played through more than a room or two, but I can understand why. These rooms are long and challenging, demanding full understanding of most DROD elements, not just speed potions, but if that sounds good to you, give it a try.
____________________________
aka VioletPumpkin
|