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Caravel Forum : DROD Boards : Holds : Different Methods (Alternative Styles)
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6.4/10 (24 votes)
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Author Name:Hartleyhair
Submitted By:hartleyhair
Hold Name:Different Methods
Theme:Alternative Styles
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Number of Levels:1
Number of Rooms:6
Number of Monsters:47
Version:DROD: The City Beneath (3.1)
High Scores:View High Scores
Hold Karma:2 (+2 / -0)
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File: Different Methods.hold (4.6 KB)
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icon Different Methods  
I had the idea for this Hold aeons ago, but didn't really have the Architecting skills to pull it off. I think I've done a reasonable job here.

This Hold's concept is inspired by Easy or Hard and The Choice (though I actually haven't played it, I really must buy it at some point. But I digress).

Also, my apologies in advance to Optimisers who optimise a room as one Player Role to find that another is always faster...
01-01-2008 at 10:21 PM
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fratropea
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icon Re: Different Methods (+1)  

Very fanny. Compliments!
Particularly I had a good time to kill the slayers being a goblin.
I now try to do again it with different methods :D
I give 8 and 4 brains.


01-02-2008 at 12:24 AM
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Neather2
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icon Re: Different Methods (+1)  
I lik the idea!
I give it 8 fun and 1.5 brains

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01-02-2008 at 10:41 AM
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jbluestein
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icon Re: Different Methods (+1)  
I enjoyed this hold. I played using the most difficult settings only -- will probably go back and try the other ones as well. Nothing was too hard except the snake room as the goblin -- that one I couldn't get.

Good idea.

I give it a 7 for fun and 3 brains.

Josh

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01-06-2008 at 03:47 PM
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larrymurk
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icon Re: Different Methods (0)  
Fun concept, well executed.
01-17-2008 at 02:44 PM
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MeckMeck GRE
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icon Re: Different Methods (+1)  
Nice concept, great idea! A drawback is the brevity of this hold, whereas the 5 puzzles you present in this hold are well done. I used the citizen for all of the puzzles expect for one.

7 points and 4,5 brains.
02-01-2008 at 01:06 PM
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Briareos
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icon Re: Different Methods (+1)  
MeckMeck GRE wrote:
I used the citizen for all of the puzzles expect for one.
And now go back (New Game) and solve each room with each of the available player roles...

(Is it just me, or should this for scoring purposes really have been 4 levels with the exact same room layout but a different player role for each?)

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02-01-2008 at 01:20 PM
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Syntax
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icon Re: Different Methods (0)  
Briareos wrote:
(Is it just me, or should this for scoring purposes really have been 4 levels with the exact same room layout but a different player role for each?)
We did discuss doing something similar, but the curret method should allow all players to progress through using whichever the easiest character is for each room.

[Last edited by mrimer at 02-11-2008 05:33 PM]
02-01-2008 at 02:53 PM
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Samuel
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icon Re: Different Methods (+1)  
An excellent hold! I really liked being the Goblin.

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02-10-2008 at 06:08 AM
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skell
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icon Re: Different Methods (+1)  
Really nice hold, albeit a bit easy at some points and too short.
I played everything always on the hardest possible difficulty level ^^.
The only difficult room was the second (With the roaches) using Stalwart.

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02-10-2008 at 09:11 AM
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mxvladi
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icon Re: Different Methods (+1)  
I've played and optimised this a while ago...

I liked this hold. Simply solving rooms with different roles was fun and finding the correct role with which it would be possible to create the fastest demo(for optimising purposes) wasn't so easy.

My favourite room: 2E, was fun to optimise
Other rooms were cool, too.

It was too short though.

Overall: 7 fun, 2,5 brains.

[Last edited by mxvladi at 05-27-2011 06:14 PM]
03-19-2009 at 07:59 PM
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west.logan
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icon Re: Different Methods (0)  
I enjoyed this hold. Playing as different characters was interesting and challenging. It's too bad there weren't more rooms but I'm sure it's hard to design for something that will be beatable by differing characters.

Thank you.

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05-27-2011 at 05:59 PM
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