I've been playing a fair bit of Pikmin recently. I found it for A$20 (that's around US$15), so the price was right. It reminds me of Lemmings an awful lot, actually.
Essentially, you've got a home base area with various colours of pikmin, which are much like little ants. They do things like build bridges, break down obstacles and attack enemies. You play a spaceman with a dinged-up rocket ship, and in each level there's a number of parts to your ship that you have to get back.
The pikmin can lift heavy loads (like food, enemy bodies and spaceship parts) if you get enough of them there. Food and enemy bodies get turned into more pikmin, while spaceship parts get automatically installed and unlock new levels. Most parts require you to juggle the various abilities of the pikmin so they won't decide to go walk into a flame while carrying back the radio because they can't walk through the water, while some require you to defeat boss enemies (most have hidden weaknesses that you have to find.)
What makes it interesting is that you have a very strict time limit of around 15 minutes to unload your pikmin, make a clear path back to the base and get everything back. If you have pikmin still out there and not following you, they get killed
automatically, which makes things frantic when the countdown starts and they're maybe too far away from the base. You also have a strict time limit of 30 'days' (each 15 minute run is a day) and 30 parts to collect in that time, so you can't afford to waste time.
The only complaint I have is that the game's really quite short. There's a grand total of 5 levels - the tutorial level, the final level and three actual levels. So you don't want to spend too much on it, as it won't last long. But it's good fun, nonetheless, and apparently they're making a sequel so let's hope they address the lack of content.
Matt
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