zex20913 wrote:
The biggest problem we come up against is if somebody tries to move the sword over those spaces. Does it just not register, and nothing moves? Does it count as two moves? (One there and one back) Or do the monsters move one space and the sword stay stationary (the player hits 5)
Each way has pros and cons, and they all have more cons than pros.
No, the biggest problem are people who post before reading carefully.
That case is already covered in first post. Let me explain what
"
works like regular space"
means:
Beethro can put sword into crawspace square
Beethro can enter crawlspace square*
any creature can enter crawlspace square
eyeballs can see through it.
* - unless it would result in putting his SWORD into solid wall/closed door/indestructible tar formation square. Such a move results in "
bump"
voice, it simply cannot be executed.
As for feeling uncofortable about limiting Beethro, remember:
you can't kill a serpent with sword.
Examples:
############
....@-.....#
#########..#
####
dot means crawlspace.
Beethro can move left and right, but can't rotate sword until he reaches the room to the right.
Even through the room is made of crawspace, the sword can be rotated above crawlspace without any problems.
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