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Caravel Forum : DROD Boards : Bugs : Activating fuses with NPCs (everybody loves fun fact!s)
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Kwakstur
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icon Activating fuses with NPCs (0)  
Fun Fact! An NPC can light a fuse with Activate Item At (thus invalidating a Feature Request I was about to post).

Fun Fact! It doesn't take a turn!

Fun Fact! It should!

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[Last edited by Kwakstur at 09-06-2007 06:51 AM]
09-06-2007 at 06:51 AM
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TFMurphy
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icon Re: Activating fuses with NPCs (+2)  
Actually, I'm happy with it not taking a turn: if you want to simulate taking a turn, you can just shove a Wait 0 in there. That pretty much leaves the choice in the architect's hands. (Also, activating a fuse doesn't even take a turn for the player: it takes one move to walk on the fuse, and then you can walk away on the next turn and the fuse will already have burnt away one square)

Of course, what I'd really like is to be able to immediately explode bombs with Activate Item instead of just spawning a sword right next on top of it with a throwaway character (who might not even appear if the square next to the bomb is blocked), but that's more a Feature Request than a bug.
09-06-2007 at 07:23 AM
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mrimer
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icon Re: Activating fuses with NPCs (+1)  
TFMurphy wrote:
Actually, I'm happy with it not taking a turn: if you want to simulate taking a turn, you can just shove a Wait 0 in there. That pretty much leaves the choice in the architect's hands. (Also, activating a fuse doesn't even take a turn for the player: it takes one move to walk on the fuse, and then you can walk away on the next turn and the fuse will already have burnt away one square)
Right. Activate fuse doesn't have to expend the turn.
Of course, what I'd really like is to be able to immediately explode bombs with Activate Item instead of just spawning a sword right next on top of it with a throwaway character (who might not even appear if the square next to the bomb is blocked), but that's more a Feature Request than a bug.
Good idea. Why not. Let's allow Activate Item to explode a bomb.

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09-06-2007 at 04:27 PM
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Caravel Forum : DROD Boards : Bugs : Activating fuses with NPCs (everybody loves fun fact!s)
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