Aris Katsaris wrote:
Oneiromancer -- my point wasn't that it has to be exactly like its name indicates, my point was that you had seemed to be latching on to the utterly decorative element of the previous name (the "rock" ) while ignoring the relevant bit (the "giant" )... Me and eitanz suggested names of creatures which are generally depicted as gigantic... trolls, ogres, and the like.
I really don't want to keep this going, but I feel like I have to point out that being a "
giant"
isn't the only relevant bit...if it were just a normal giant we wouldn't care how it died, it would just explode like everything else. It's the fact that it's made of rock or whatever that causes it to have a different puzzle quality, that of leaving a corpse behind that affects gameplay. If the creature were only made of rock but not a giant then perhaps Beethro could step over it. It's the combination of the two that is important.
Now, the best reason to use "
troll"
is in the way of The Hobbit, where they turn to stone when exposed to daylight. But that of course isn't necessarily a good correlation to make.
Now that I think about it I would like "
Rock Golem"
or "
Stone Golem"
better. Or even just "
Golem"
to be simple, but I think the qualifiers are important becuase the historical golem was not made of rock or stone, but mud or clay (if I recall correctly). Because a real giant is probably too big to fit into a dungeon anyway, whereas a golem could be created to be short and squat, perfect for blocking Beethro's way upon death.
Game on,
____________________________
"
He who is certain he knows the ending of things when he is only beginning them is either extremely wise or extremely foolish; no matter which is true, he is certainly an
unhappy man, for he has put a knife in the heart of wonder."
-- Tad Williams