Though much better, the game still seems to slow near the top, with a full screen. And though I didn't test this thoroughly, I didn't see an obvious speed increase after level 9-10 (though I only got to level 12) I was mostly using the top half after level 7-8, so this could be the same drawing issue compensating for any speed increases.
I see a significant speedup between levels 5 and 6 (too much?) Perhaps I cleared lots of blocks at the same time as leveling up, or there simply is a big speed increase...
After game over, the bar continues to move, and the Neather continued to laugh every so often.
When pressing the spacebar, or when the Neather does his thing, it would be nice if the placement of the blocks was consistent (always one square away from landing, so the player has a little time to react in the event of bad luck, and there isn't the chance of a flurry of 3 blocks, in the case of the Neather)
When playing one game after another (I'd reached level 12 in the first game) I saw the bar move much faster, at the start of the second game. The bar almost managed to get to the end before the first block landed. I did change screen resolution before starting the second game (from 1024x768 to 1600x1200) with DRODtris running. Not reinitialising a variable, or something to do with the resolution change?
Quit and restart fixed the fast bar problem. On a new game, I died on the palace tileset (level 6?) Another new game started on the same tileset. Eyes hurt
Perhaps make those spiders a little more obvious (at least they're not blinking, so that's something) Slightly vary the colour of the spider, so it's not quite so camouflaged, or make the eyes a little bigger... Purity of concepts be damned, this is fast, non turn based game, so let's make it playable...
I don't like ESC to immediately quit when midgame, without any prompt. Either pause it, or confirm the quit (options of quit, return to main menu, continue?)
I see some other drawing and sound related speed issues when running 12 instances of DRODTris at once. Don't worry about this one...