Here's some more information about the three elements that were directly listed in the "
...of interest"
posts. I can't remember if all this was covered, but here it's in one place at least.
* Pressure plates come in three types: one-use, on-only, and on-off. All of them are activated by ground-based creatures (including serpents) and tarstuff. The first kind has a graphic to show that it's been depressed and will no longer work. The second kind activates when depressed, and will not activate again until it raises and is then depressed again. The third type activates when depressed, and then activates again when raised. Obviously this third one works best with a toggle but there are probably situations where it can be used with just Open or Close to good effect. One of the neat things about pressure plates is that ones of the same type are fully continuous--you can make a plate of any shape you want. They can be clicked on to show the doors they control, and are assigned in the editor just like orbs are now.
* Sister gates are already pretty obvious, but I'll go over them again. They exist for all types of gates: blue, green, black, and red (yellow already existed, of course). Now when all closed gates drop, they leave behind their respective "
open"
equivalent. Note that this won't affect roach egg laying--only open yellow doors block egg-laying. Another question is, can they come back up again? (Or drop again if they started out open.) For blue gates, no, this is impossible. For green gates, they won't toggle to keep backwards compatibility. Black gates will toggle, as discussed
here. Red gates will also toggle again, although I won't be saying how this is possible.
You can place open gates next to closed gates without them merging.
* Adders are mostly as we described them in that other thread. They can be killed by a sword (or bomb, etc) to the head, and if they get stuck on themselves or another adder, they will shrink. They can eat monsters, golem piles, and
unbreakable tarstuff. Each turn they eat something, they grow by one tile. This is one of the "
non-Beethro"
ways to kill a monster that b0rsuk (I think) asked about above, but there are others.
Game on,
____________________________
"
He who is certain he knows the ending of things when he is only beginning them is either extremely wise or extremely foolish; no matter which is true, he is certainly an
unhappy man, for he has put a knife in the heart of wonder."
-- Tad Williams