Kevin_P86
Level: Smitemaster
Rank Points: 535
Registered: 06-28-2005
IP: Logged
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Re: Let's have some fun (+2)
Ok, well it's certainly all possible to complete which is good.
In general, required rooms behind secret walls should be avoided, and there are a few of them here. I would suggest either making them unrequired, or at least not putting them behind secret walls.
Level 7 has some serious backtracking issues - it is impossible to backtrack through just about every room. The fact that the room (less the now unrequired room coming out of the entrance, and the required room behind a secret wall which should really be made unrequired) is linear helps, but it is still better to be able to backtrack.
"Ninth" in "Ninth Level" has no "e".
As it is, the hold is not possible to master, since the secret room in Level 9 is not possible to complete. Either make that room not secret, or make it possible to complete.
Many rooms have black or red doors blocking their exits, often in addition to a green door. In case you were not aware, in most cases it is not necessary to clear all the tar or trapdoors to complete the room - you can simply exit from where you came in. For example, Level 2 : 1N (there are quite a few others as well).
Level 2 : 2N - it is not necessary to clear the tar (a very good thing, btw).
Level 5, regarding the rooms with the mimic potions intended the strike the orbs: It is possible on all of them to use the mimic to help you kill the wraithwings, and exit to the north.
Overall, this hold isn't too bad. Several of the rooms are really quite tedious, but most of them aren't excessive.
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