Suggestions for vulnerability: Perhaps the Wall Pike would leave some sort of resin, so that it would not go on the same square twice. If this would be implemented, the pike would need to be able to move diagonally (narrow passages and such). This would also cause need for some sort of resin destruction object/potion/tile/whatever. Also, the pike needs to remain in a wall, as the Tar Pike does tar. I'm assuming that the pike can travel through doors as well as walls. If it is in a door when the door goes down, it is destroyed.
Questions that should also be addressed:
1. What is its movement logic?
2. How is it placed? (The tar pike was in a potion type thing.)
3. Would it take time to devour the prey?
(Random interjection: If devouring does take time, it should be 5 turns. This would fit better with the new threat clock).
4. Could it devour other things that happen to come next to the wall? (The rats and m. rats don't go in wall, but next to.)
I think that's it for now.
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First Delver! (I was the first non-tester/dev
to conquer TCB.)
d
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/dy