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Caravel Forum : DROD Boards : Holds : The Dancers (Dancing Monsters)
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7.5/10 (15 votes)
σ 1.63
Author Name:Andy101
Submitted By:Andy101
Hold Name:The Dancers
Theme:Dancing Monsters
Author's Difficulty:
Number of Levels:1
Number of Rooms:11
Number of Monsters:89
Version:DROD: Journey to Rooted Hold
High Scores:View High Scores
Hold Karma:2 (+2 / -0)
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admin
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File: The Dancers.hold (6.6 KB)
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License: Other
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icon The Dancers  
This is a fairly short and easy, and hopefully fun, hold.

Inspired by Tar Ballroom it demonstrates the interaction of serpents and brained monsters of various types.

Thanks to Ezlo, Rabscuttle and RoboBob3000 for their help with beta testing.
10-04-2006 at 11:19 PM
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Citrus
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icon Re: The Dancers (0)  
I really liked this hold in beta, I doubt it changed much, so I'm going to give it 6.5 brains and 7 rating now, and double check later.

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10-05-2006 at 01:13 AM
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bomber50
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icon Re: The Dancers (0)  
If you try to insert a drod image of a room from this level, the image of the level looks wrong. However, the room comes out okay.
10-05-2006 at 11:16 PM
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Syntax
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icon Re: The Dancers (0)  
Great little hold. Had me stuck a few times (esp the goblins).
Excellent intro to Tar Ballroom too...
10-07-2006 at 09:11 AM
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Rabscuttle
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icon Re: The Dancers (0)  
This is a fine set of rooms. I think it is an excellent complement to Tar Ballroom -

Click here to view the secret text


The master room is awesome.
10-16-2006 at 02:37 AM
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larrymurk
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icon Re: The Dancers (0)  
I enjoyed this hold. It seemed that things could be solved after a little playing around usually.

I liked 1W because with a little thought you could reason what needed to be done. The secret room with the assortment of monsters was my favorite room. Very nice!

And yes, the master room was very cute.
10-21-2006 at 12:29 AM
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jbluestein
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icon Re: The Dancers (+1)  
Mastered this hold. (Haven't been able to beat the room behind the master wall, but have had fun trying.)

Very well put-together, with good puzzles. I didn't much care for 2E, as the trapdoors meant I had to keep trying the same thing over and over again (OK, I was also frustrated because I solved the hard part and then messed up and had to go back and redo the hard part...and it took me forever.)

But a very enjoyable hold, and it got me ready to go back and tackle Tar Ballroom.

I give this hold a 9 with 6.5 brains of difficulty.

Keep up the good work!

Josh

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02-02-2007 at 07:17 PM
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spudsfan
Level: Goblin
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icon Re: The Dancers (0)  
I'll be honest. I didn't really like this hold. Maybe it was because I didn't always understand what I was doing and was just moving semi-randomly to make something happen. But I found it pretty tedious. It is well-designed to do what it's trying to do. So: good execution, lousy concept.

And the master room was cool, but it didn't interest me enough to make sure I finished it - either I would have to spend a lot of time working it all out, or just keep trying stuff until I got lucky.
03-18-2007 at 12:56 AM
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