Comments (secreted to save space):
Level 3 - Ghein Territory Once South Twice West
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×Tedious.
Level 3 - Ghein Territory Quarce North Once East
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×Cool room! I love the idea
Level 3 - Ghein Territory Twice North
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×Just plain annoying. If you want to keep it there, at least put some checkpoints in the eye areas.
Level 3 - Ghein Territory Twice South Once East
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×Horde management... I hate it.
Level 3 - Ghein Territory Once North Twice East
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×I like this. How about one more serpent?
Bugs (secreted to save space):
Level 1 - The Dungeon Once East
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×You can kill the students and the slayer with a mimic or decoy. It kills the story because they no longer exist. An easy way to fix this is to put open door floor on the slayer and student area.
Level 2 - Unexplored Area Once North Once East:
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×Impossible to backtrack from west entrance. The yellow door remains closed.
Level 3 - Ghein Territory Once South Twice East:
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×You clear the trapdoor puzzle then when you go to Twice South Twice East it is impossible to backtrack after you finish Twice South Twice East.
Level 3 - Ghein Territory Twice North Twice East
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×Not sure if this is intended, but you can just kill the wraiths without activating the red doors. Just step on, then off the diagonal arrows.Might I add that the trapdoor puzzle is impossible:
There is no trapdoor to step off onto so the red doors will drop.
More comments later.
Keep posting,
____________________________
"
The leaf, still green, must someday fall.
Such grief, such joy, to live at all."
- T.A. Barron,
The Lost Years of Merlin
[Last edited by UrAvgAzn at 09-21-2006 08:58 PM]