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Snacko
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More than 4.

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03-11-2009 at 02:23 PM
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Bombadil
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lopsidation wrote:
Nope, it's not Braid. Here's another screenshot.

I'm positive I've played/seen this game but I can't recall when/where. I'm totally lost. More hints, please!
03-11-2009 at 06:03 PM
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Snacko
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I say 2 more days.

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03-12-2009 at 04:04 AM
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icon Re: Guess the Screenshot! (+1)  
Sorry it took me so long to respond, here's another screenshot that should pretty much give it away.

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03-12-2009 at 09:37 PM
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Kwakstur
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No kidding!

So this is the game that was revised, repackaged and then sold to us in place of the long awaited sequel that Japan thought America couldn't handle?

I won't name it because I can't think of a game to show.


I didn't think it had a super Super Famicom sequel, though.
Oh, wait...

Never mind. :blush

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[Last edited by Kwakstur at 03-13-2009 12:29 AM]
03-13-2009 at 12:14 AM
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Snacko
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Doki Doki Panic

Later slightly changed to create the US Super Mario Bros. 2

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03-13-2009 at 02:19 AM
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Kwakstur
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Like I already said, I doubt it.



That's the real Doki Doki Panic. As you can see, it's almost EXACTLY the same as SMB 2 US. The level structure and even the music was kept down to the very note.
I see little evidence of a 16-bit Doki Doki game on either the SFC or GBA (and since it is made by Nintendo, I won't bother checking other systems).

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[Last edited by Kwakstur at 03-13-2009 02:55 AM]
03-13-2009 at 02:48 AM
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TFMurphy
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Kwakstur wrote:
That's the real Doki Doki Panic. As you can see, it's almost EXACTLY the same as SMB 2 US. The level structure and even the music was kept down to the very note.
Not quite. The main level theme had an additional new melody added to its end, extending it to over double the original's length. (Which has made for interesting trivia before when challenging people to guess which game a piece of music is from and having them all guess SMB2 and be wrong.) EDIT: You can see many other differences (not just limited to graphics, but also level design and other pieces of music) at http://themushroomkingdom.net/smb2_ddp.shtml

Also, I guarantee you that lopsidation's game is for the PC. Relatively recent too.

[Last edited by TFMurphy at 03-13-2009 05:32 AM]
03-13-2009 at 03:43 AM
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lopsidation
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Nobody's guessed it yet? I thought the last attachment name would give it away, but I guess this game isn't very searchable. If you need a Helpful Google Hint:
Click here to view the secret text


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03-13-2009 at 08:09 PM
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Kwakstur
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Well, that makes finding it suddenly really really easy. Stargirl.

Me and Snacko were on the right track (and TFMurphy seemed to already know what it was), but we made two incorrect assumptions:

1. We (or at least I) assumed that the file name was a red herring.
2. We assumed that there were not very many DDP clones.

Looking at the video, it really does play remarkably like SMB2/DDP. I wonder how we could both tell that from the picture?


By the way, I do have a game I want to do, but I haven't actually quite played it yet (I am about to), and I still need official confirmation.

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[Last edited by Kwakstur at 03-14-2009 03:39 AM]
03-13-2009 at 09:19 PM
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lopsidation
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Stargirl it is! Your turn.

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03-14-2009 at 02:25 PM
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Kwakstur
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icon Re: Guess the Screenshot! (+1)  
Okay, here we go.

AAAARGH!
Click here to view the secret text


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[Last edited by Kwakstur at 03-14-2009 05:12 PM]
03-14-2009 at 05:11 PM
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lopsidation
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Easy, IWBTG. It's the screen before the Clown Car boss, on Medium mode.

I Wanna Be The Guy is one of my favorite games, 3rd only to La-Mulana and DROD. It's fantastically fun, and the graphics and music are just retro enough to love.

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[Last edited by lopsidation at 03-14-2009 06:51 PM]
03-14-2009 at 06:48 PM
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Kwakstur
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Is I Wanna be The Guy your final answer?
A winner is you!

(For those who haven't heard of it, IWBTG is a very difficult platformer filled with cameos. The creator's intent was for the game to be so ridiculously unfair and sadistic (yet still possible) that it's funny.
And it's free.)

My favorite room thus far:
Click here to view the secret text



It's lops' turn again.

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[Last edited by Kwakstur at 03-14-2009 10:40 PM]
03-14-2009 at 10:38 PM
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Syntax
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Lemmings
03-15-2009 at 07:27 AM
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Briareos
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Syntax wrote:
Lemmings
Errr... that's still a screenshot from "I Wanna Be The Guy: The Movie: The Game" - Lopsidation hasn't posted anything yet... ;)

np: The Fireman - Light From Your Lighthouse (Electric Arguments)


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[Last edited by Briareos at 03-15-2009 12:49 PM]
03-15-2009 at 10:56 AM
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Syntax
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Shhh... I'm hoping he posts a screenshot of you know what.
03-15-2009 at 12:18 PM
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Kwakstur
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icon Re: Guess the Screenshot! (0)  
evah I esuaceb s'ti yllautca ,lleW

.MOM RUOY esuaceb pu llits si spol tuB .niw uoY
Click here to view the secret text

.sdrawpu dna sdrawkcab siht yalp s'teL

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[Last edited by Kwakstur at 03-15-2009 04:17 PM]
03-15-2009 at 04:15 PM
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lopsidation
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Kwakstur wrote:

For those who haven't heard of it, IWBTG is a very difficult platformer filled with cameos.

In my opinion, IWBTG wasn't that hard. The frustration level never goes anywhere near the Tar City's, and most of the areas (Like the part right after the tetris room, for example) are downright fun.

Anyways, here's the next screenshot, from a short yet fun concept platformer.

The problem is, if nobody gets it right, it'll be a bit difficult to give more clues...
Click here to view the secret text


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[Last edited by lopsidation at 03-16-2009 09:17 PM]
03-16-2009 at 09:16 PM
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Kwakstur
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I do have to agree with you after playing IWBTG more. At the time I posted, I still haven't actually beaten the Tetris room or the clown car boss. I was more or less awestruck by a video of the Kirby area (which is really quite easy once you get the hang of it, but looks really evil nonetheless).

Anyways, here's the next screenshot, from a short yet fun concept platformer.
Looks like some computer program emulating the Game of Life. However, unless this is a randomly generated initial state after 0 cycles, or unless you're using some funky ruleset that's able to maintain such large amount of noise in it after several cycles, it's pretty much impossible to have this much disorder in the picture.

So I'd say it's more likely some general Cellular Automata emulator.

Either that or one INSANE maze. :fear

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[Last edited by Kwakstur at 03-16-2009 09:41 PM]
03-16-2009 at 09:33 PM
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Bombadil
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lopsidation wrote:
Anyways, here's the next screenshot, from a short yet fun concept platformer.

Is that from Lost in the static?

Kwakstur wrote:
So I'd say it's more likely some general Cellular Automata emulator.

A CA platformer? I'd love to play that! :D
03-16-2009 at 09:52 PM
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Kwakstur
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A CA platformer? I'd love to play that! :D
Heh, in our dreams. When I read the post, I thought it said "concept platform" (not platformer).

Yes, I know, this is for games (which a CA emulator arguably is not), but they are fun to mess with, and they seemed to fit most of the clues.

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[Last edited by Kwakstur at 03-16-2009 10:08 PM]
03-16-2009 at 10:07 PM
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Briareos
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Bombadil wrote:
Is that from Lost in the static?
Dang - I couldn't remember it's name, and searching for "white noise" didn't help... :(

I'm pretty sure it's the only game where taking screenshots is 100% useless.

np: Nine Inch Nails - Even Deeper (Telefon Tel Aviv Remix) (Telefon Tel Aviv Remixes Compiled)

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03-16-2009 at 10:25 PM
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Bombadil
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Briareos wrote:
I'm pretty sure it's the only game where taking screenshots is 100% useless.

Do any of you know how did they make the shapes visible? At their webpage http://silverspaceship.com/static/] only says "Lost in the Static is a simple little game that uses some surprising aspects of the human perceptual system to create a visible world out of animating static." It's kind of intriguing... :|
03-17-2009 at 05:26 PM
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Kwakstur
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File: Animation5.gif (228 bytes)
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If you play the game, it's very easy to see how it works. Everything is made of static, but each thing animates at a different speed and in a different direction.

Here's a really small example I threw together in Jasc Animation Shop.

That was surprisingly annoying to create.

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[Last edited by Kwakstur at 03-17-2009 08:35 PM]
03-17-2009 at 08:14 PM
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lopsidation
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Lost in the Static is correct! Your turn.

(By the way, the game makes the shapes visible through movement- if you watch closely, some patches of static "move" in different directions, some randomly switch around, and some stay still. Our brains naturally pick up on these patterns and see the different types of static as different shapes, instead of just one big bundle.)
EDIT: Oops, didn't see Kwakstur's post.

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[Last edited by lopsidation at 03-17-2009 11:41 PM]
03-17-2009 at 11:40 PM
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agaricus5
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lopsidation wrote:
EDIT: Oops, didn't see Kwakstur's post.
Was that because it wasn't moving in a different way to the rest of the page?

:D

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03-17-2009 at 11:43 PM
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Bombadil
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icon Re: Guess the Screenshot! (+1)  
Ok, I think this one will be easy...

Click here to view the secret text


[Last edited by Bombadil at 03-18-2009 10:22 PM]
03-18-2009 at 10:22 PM
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Bombadil
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No one?

How about with something like this?
Click here to view the secret text


[Last edited by Bombadil at 03-19-2009 10:38 PM]
03-19-2009 at 10:37 PM
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Tim
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Gobliiins?

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