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Caravel Forum : DROD Boards : Architecture : Tokyokid's Abandoned Holds (A collection of my abandoned holds!)
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tokyokid
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File: Tokyokids Abandoned Holds.hold (94.3 KB)
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File: Tokyokids Abandoned Holds.hold (94.3 KB)
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icon Tokyokid's Abandoned Holds (+2)  
I have some requests for this, so I made it! Have fun with it! It's not completely done, so could you please test it for any mistakes? Thanks to all who have tested before!

10-15-06 Version 5.0 removed the above holds, and made a few small changes.
10-16-06 Version 5.1 fixed bug in 8 days to the 8th.

[Last edited by tokyokid at 10-17-2006 12:46 AM]
06-10-2006 at 07:25 PM
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MeckMeck GRE
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icon Re: Tokyokid's Compilation of Holds! (+1)  
Good to see you followed Pilchardīs advice and made a compilation. I just downloaded it. Would you mind making the hold selection open so you can choose what hold you want to play first ?

I have the trouble with the beginning of SpiderSync... the first move I make is a clockwise swing (everything else is a bad idea)... what to do now ? The spider always gets me. I can neither flee or kill the spidy so I doubt if this entrance room is possible.

[Last edited by MeckMeck GRE at 06-10-2006 08:53 PM]
06-10-2006 at 07:54 PM
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tokyokid
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icon Re: Tokyokid's Compilation of Holds! (0)  
Oh, sorry about that. (I forgot about the tar).
But if I let players move freely through the holds, then they could just go ahead and concour the hold, without playing them all! ;)

06-10-2006 at 10:34 PM
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RoboBob3000
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icon Re: Tokyokid's Compilation of Holds! (+1)  
Take a look at the hold HIJK for an idea of how to package compilation holds where a player can play through them in any order, but must still complete them all.

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06-10-2006 at 11:05 PM
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MeckMeck GRE
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icon Re: Tokyokid's Compilation of Holds! (0)  
Another problem with the spider hold : I solved the entrance room and went west (I used the more northern exit). Now Iīm stuck, because of the force arrows in the entrance room.

Even taking the right exit and after doing 1W and 2W I canīt go on! I think you should mark 1E as not requierd.

[Last edited by MeckMeck GRE at 06-11-2006 11:58 AM]
06-11-2006 at 11:52 AM
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bdwing
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icon Re: Tokyokid's Compilation of Holds! (0)  
I had no (real) trouble with Spider Sync. The next holdlet Roaches & Orbs has the stair bug. Going down the final stairs ends the hold.

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06-11-2006 at 01:07 PM
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tokyokid
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icon Re: Tokyokid's Compilation of Holds! (0)  
New version of spider sync and roaches and orbs! :)
06-11-2006 at 03:31 PM
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bdwing
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icon Re: Tokyokid's Compilation of Holds! (0)  
In Roaches Complex 1S1W there does not appear to be any way to leave the room after killing the last set of roaches.

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06-11-2006 at 04:42 PM
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tokyokid
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icon Re: Tokyokid's Compilation of Holds! (0)  
Here you go! New version!
06-11-2006 at 07:02 PM
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bdwing
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icon Re: Tokyokid's Compilation of Holds! (0)  
The hold is now completable. Now I am working on solving all the secret rooms. Which brings up a question. In Underground 2N2E Beethro can enter the area with the rock golems but he can never leave that area. I am not good enough to kill all these rock golems without a great deal of effort.

Does Beethro have to leave the room to get credit for solving the secret room?

Click here to view the secret text


Click here to view the secret text


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06-12-2006 at 09:27 AM
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Kevin_P86
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icon Re: Tokyokid's Compilation of Holds! (0)  
bdwing wrote:
Does Beethro have to leave the room to get credit for solving the secret room?

Yes, always. This is the case for any room.

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06-12-2006 at 06:18 PM
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bandit1200
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icon Re: Tokyokid's Compilation of Holds! (0)  
bdwing wrote:
The hold is now completable. Now I am working on solving all the secret rooms. Which brings up a question. In Underground 2N2E Beethro can enter the area with the rock golems but he can never leave that area. I am not good enough to kill all these rock golems without a great deal of effort.
I've mentioned this elsewhere about not being able to leave the room, but it is indeed possible to kill all the golems, and it's not as difficult as it first looks, though it takes a while. (No doubt some smart *** will prove me wrong and do it in a couple of minutes. :) ) Still, it's pretty pointless until there's some way of getting out.
06-12-2006 at 07:30 PM
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tokyokid
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icon Re: Tokyokid's Compilation of Holds! (+1)  
here's a new version!
06-12-2006 at 11:09 PM
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bandit1200
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icon Re: Tokyokid's Compilation of Holds! (0)  
I'm missing two secret rooms in Attack! I can see a crumbly wall in 2N, but it's not possible to reach it. Should I be looking elsewhere?
06-14-2006 at 05:09 PM
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tokyokid
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bandit1200 wrote:
I'm missing two secret rooms in Attack! I can see a crumbly wall in 2N, but it's not possible to reach it. Should I be looking elsewhere?

The crumbly wall in 2N had a way to get to it, but it wasn't obvisous. The new version makes it really easy to get too! :)
06-14-2006 at 11:05 PM
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bdwing
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icon Re: Tokyokid's Compilation of Holds! (0)  
Everything looks good to me. :thumbsup

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06-15-2006 at 03:04 PM
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tokyokid
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icon Re: Tokyokid's Compilation of Holds! (0)  
New version at top with about 5 or 6 more holds! Thanks!
07-23-2006 at 05:10 PM
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bandit1200
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icon Re: Tokyokid's Compilation of Holds! (0)  
Both sets of stairs in The River Valley end the hold. Puzzler, 1S can't be completed. 3 mud babies spawn long before you can get through the tunnel.
07-25-2006 at 02:28 PM
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tokyokid
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bandit1200 wrote:
Both sets of stairs in The River Valley end the hold. Puzzler, 1S can't be completed. 3 mud babies spawn long before you can get through the tunnel.

Fixed stair bug. Oh, yes, there is a way to get to the tunnel before they spawn. :)

edit: new version at top.

[Last edited by tokyokid at 07-26-2006 12:13 AM]
07-26-2006 at 12:12 AM
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Kevin_P86
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icon Re: Tokyokid's Compilation of Holds! (0)  
I haven't done it yet, but I could easily be convinced 1S is possible.

However, after completing 2N and returning to 1N, you are most definitely trapped.

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07-26-2006 at 04:28 AM
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bandit1200
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Kevin_P86 wrote:
I haven't done it yet, but I could easily be convinced 1S is possible.
Yep, I spotted it straight away this morning. Clever little difference to the same room in Fun1. :)

However, after completing 2N and returning to 1N, you are most definitely trapped.
That's something I forgot to mention. Fancy me forgetting something! Hah!

edit: 4's Company - stairs to the east end the hold

[Last edited by bandit1200 at 07-26-2006 07:20 PM]
07-26-2006 at 10:43 AM
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tokyokid
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icon Re: Tokyokid's Compilation of Holds! (0)  
Thanks Kevin_P86 and bandit1200! New version at top
07-26-2006 at 11:31 PM
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bandit1200
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icon Re: Tokyokid's Compilation of Holds! (0)  
Odd that I was unable to reach the exit of Puzzles, yet JtRH still shows the hold as 100% complete. If I import the latest version, will I go over 100%? ;)

edit: I downloaded and finished the Puzzles (Puzzels?) level, but I can't exit the hold as there is a required room behind the blue door at the west end of the entrance level.

[Last edited by bandit1200 at 07-27-2006 11:43 AM]
07-27-2006 at 09:47 AM
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tokyokid
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bandit1200 wrote:
Odd that I was unable to reach the exit of Puzzles, yet JtRH still shows the hold as 100% complete. If I import the latest version, will I go over 100%? ;)

edit: I downloaded and finished the Puzzles (Puzzels?) level, but I can't exit the hold as there is a required room behind the blue door at the west end of the entrance level.

I don't know if you go over 100%. But i'll fix the room bug now. Thanks!
New version at top!

[Last edited by tokyokid at 07-28-2006 03:13 PM]
07-28-2006 at 02:58 PM
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bandit1200
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icon Re: Tokyokid's Compilation of Holds! (0)  
I can't import it, it says it's the same hold.
07-28-2006 at 04:31 PM
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selotte
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icon Re: Tokyokid's Compilation of Holds! (0)  
I have problems in 2N. How can I get to the orb?
And how to get to the room in 1N 3W.
08-19-2006 at 07:42 PM
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tokyokid
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What level?
08-19-2006 at 07:50 PM
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selotte
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Underground
08-19-2006 at 10:24 PM
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tokyokid
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selotte wrote:
I have problems in 2N. How can I get to the orb?
There is a secret passage that you have to find in another room. Not sure which one though.:blush
And how to get to the room in 1N 3W.

Another passage. :)
Thanks for playing!
08-19-2006 at 11:36 PM
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selotte
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I like this hold, but how do I kill the roach i the room to the west in FUN1 1S. I have tried the bombs but it did not kill the roach :?
08-21-2006 at 01:30 PM
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