Technically this no DROD hold.
I have made a hold for MobileDROD (playable on an emulator):
http://mypage.bluewin.ch/adensamer/mobile/mobileDRODEmulator.html
The aim of the hold is an introduction to DROD with some simple puzzles and a final level of slightly more difficult puzzles.
I have already posted this in the development forum, but I wanted to reach all the people out there, who are constantly testing (and commenting) holds of unexperienced architects.
Are the levels/rooms:
- too simple/hard?
- too varying in difficulty?
- bad designed?
(Note: This is not DROD, but a very similar clone for mobiles with some adjustments for the smaller screen size (breed counter = 20, wraithwing distance = 4, invisisbility radius = 4, ..). Progress in the hold cannot be saved in the emulator, but in the game menu->
change level the first 6 out of 7 levels can be played directly. For more info see
http://forum.caravelgames.com/viewtopic.php?TopicID=9356&page=2)