Curzon wrote:
PS: The problem occurs if you save at a checkpoint and restore. Thanks again, I will fix that asap.
If you're referring to the teleport-when moving from room to room, then I don't see what checkpoints have to do with it... I just walked off the room, and the next thing I saw was that I was in the middle of the next room.
Anyway, I tried the game some more. I'll post the game bugs/oddities here and several room things in the other topic you created.
- If you restore while placing a mimic, the mimic placement screen won't disappear resulting in one extra mimic.
- If you get killed by a mimic, the game doesn't allow you to move/turn your sword anymore. Game menus still work, but it doesn't seem to start working again without restarting the entire thing.
- There seems to be something weird about checkpoints. If I restore into one, it works properly. But if I do something and restore into the same checkpoint again, I'll always appear into the tile that I went to after stepping off the checkpoint. It's a little hard to explain...
- Finally, a scrollable map could be handful.