Kevin_P86
Level: Smitemaster
Rank Points: 535
Registered: 06-28-2005
IP: Logged
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Re: Current Project *Infinite* (0)
A few more comments after playing through L4 and L5 in the editor:
L4, 1N1E: As I mentioned before, there is currently no way to get into 1N2E because there is no way to step off the last trapdoor. You need a non-trapdoor tile on (36, 29) or (36, 30). If you have fixed this already, please ignore this.
L5, 3N: I am certain this room is not possible. 32 babies are formed per spawn, so once the babies catch up with you along th e path to the mothers, you cannot continue along the path.
L5, 1N1E: This may be possible as intended (killing the guards and then hitting one of the orbs behind the green doors before the bombs go off) - I haven't managed it yet (although I was 4 moves away once, so it likely is possible). However, there is no time limit enforced because of the secret walls leading into 1N2E. You can kill the guards at your leisure, follow the secret path into 1N2E, and return to 1N1E free to exit the room. The easiest way to fix this that I can think of is to put the open yellow door at the beginning of the green doors (on (18, 29), at least) rather than where it is on (9,16)-(11,16).
L5, 3N1E: You certainly don't need 9 decoys. You don't need more than one, and in fact you don't need any. It is possible to get the snake trapped in one of the entrances. However, there is really nothing wrong with how it is, if you choose to leave it.
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