Oneiromancer wrote:
Okay, remember back when zex wanted macros to be implemented, or to press a button and have Beethro move as far as possible in that direction? No one listened, so he decided to make a level where you really wish you could have those options...
I thought about it the whole time, but it wasn't until I got to the wraithwing room that I really knew it must be the case!
Macros was one of my requests, unless I missed the topic being raised before I was posting here.
Keyboard Macros
Not that I care about the attribution overly, I would just like very much to see it implemented, before my hands fall off
I like DROD, and I like the new levels a whole lot. Some rooms however seem like implements of torture to me. And I don't mean that in the fun sense
Suggestions to hold designers
1) Provide a little warning if any rooms in your hold are going to require a whole lot of hack+slash. Credit to Zex for doing this.
2) Make the room optional
3) Make sure checkpoints are always readily available, so slip-ups don't mean repeating 5 minutes of repetitive actions. If it's a part of the room you know is boring, but somehow can't avoid including, don't be frugal, or devious in checkpoint placement. If necessary, redesign the room somewhat, in order that you can fit a checkpoint in, in a useful place.