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Caravel Forum : DROD Boards : Bugs : Bug: Placing snakes over potions
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StuartK
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File: drod.err (16.1 KB)
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icon Bug: Placing snakes over potions (0)  
Beheads the snake, causes assertion errors like white noise when playtesting (my drod.err went up to 10kB in a few seconds, attached though this is easily reproducable) The potions are removed as the snake moves about the room (despite other creatures being able to move off potions, without destroying them - cool game feature with lots of potential BTW)

Also, with potions present, the 'beheaded' snake can have its head deleted, but its body remains intact.
07-17-2003 at 01:21 AM
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mrimer
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icon Re: Bug: Placing snakes over potions (0)  
This will be fixed in build 30. Currently, snakes should not be allowed to go on top of any item in the object (middle) layer...or on top of any other monsters either.

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07-17-2003 at 03:01 AM
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