The seep must go all the way to the Stalwart, so I can press the conquer token, that much is clear.
Therefore, the pressure plate near Halph and Fegundo needs to be held down ~12 turns or so.
Since Fegundo ashes only last 4 turns (not to mention I cannot explode the Fegundo
there anyway), I need Halph to press the plate and HOLD IT down.
And that's what I'm having trouble with, how do I make him actually stay in place?
I can make him return to the plate if I change his direction while he stands there, but then he surely moves, thus killing the seep. I cannot be on the other side to occupy the seep, because I'm changing the request.
The Fegundo has not been particularly helpful to me either.
So... What magic am I missing?