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Caravel Forum : DROD Boards : Bugs : Halph/Slayer Entrance inconsistencies
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Dragon Fogel
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icon Halph/Slayer Entrance inconsistencies (+2)  
Basically an extension of the editor inconsistencies thread, but focused on the particularly odd behavior of Halph and Slayer entrances.

All tests done in 5.1.1.

Halph and Slayer entrances can be placed on the same tiles as the following objects:
-Any tile that all ground entities can stand on
-Broken and secret walls
-All doors, open and closed
-Potions/horns
-Scrolls
-Fuses
-Briar
-Tokens
-Mirrors (not kegs!)
-Lightposts
-Seeding beacons
-All tarstuff
-Fluff
-Special case: Young Halph entrances cannot be placed on shallow water. All other entrance types can.

However, it seems all walls and objects can be placed on top of a Halph or Slayer entrance. This doesn't actually matter for anything the player can't enter on, but some of these cases are relevant for situations that could come up.

For instance, if you have a Young Halph entrance on shallow water, he shouldn't be able to enter on it, but could if you create ice or a stepping stone there. Also, Beethro can enter on kegs, but currently there's no way to put a keg on a Halph/Slayer entrance without scripting.

[Last edited by Dragon Fogel at 10-29-2021 05:19 AM]
10-29-2021 at 03:03 AM
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mrimer
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icon Re: Halph/Slayer Entrance inconsistencies (0)  
hyperme submitted fixes for the next build:

PR

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12-17-2021 at 10:47 PM
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Dragon Fogel
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icon Re: Halph/Slayer Entrance inconsistencies (0)  
I basically just did a data dump in the first post. What specifically was changed that I should check for?
12-21-2021 at 09:17 PM
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hyperme
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icon Re: Halph/Slayer Entrance inconsistencies (+1)  
The details of the PR changes that relate to this thread:

Halph/Slayer as monsters can no longer be placed on Mirrors, Briar, and Lightposts

Young Halph entrance can now be place on Shallow Water
Halph/Slayer entrances can now be placed on kegs
Halph/Slater entrances can no longer be placed on T-Layer obstacles. (Stuff like Tar, Orbs, 'Obstacle' and the other impassable things that share an editor tab with them)

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12-22-2021 at 02:50 PM
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Dragon Fogel
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icon Re: Halph/Slayer Entrance inconsistencies (+1)  
hyperme wrote:
Halph/Slayer as monsters can no longer be placed on Mirrors, Briar, and Lightposts

Confirmed.


Young Halph entrance can now be place on Shallow Water

Confirmed.

Halph/Slayer entrances can now be placed on kegs

Confirmed.

Halph/Slater entrances can no longer be placed on T-Layer obstacles. (Stuff like Tar, Orbs, 'Obstacle' and the other impassable things that share an editor tab with them)

They can still be placed on briar (all types). Cannot be placed on tarstuff, fluff, orbs, obstacles, relay stations, lightposts, seeding beacons, bombs, tunnels, walls, water, pits, or stairs.
12-26-2021 at 07:37 PM
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