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Caravel Forum : DROD Boards : Bugs : More 5.1.1 regressions
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skell
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icon More 5.1.1 regressions (+2)  
#1 - Fegundo and Ash being marked as friendly affects stalwarts' pathmapping, making them avoid paths where they'd put a sword on Fegundo/ash tiles.

#2 - Clone swapping fixes does not correctly keep information about the clone's weapon, stun state, hot-tile-wait-while-hasted state and whatever else you can think on. This breaks things like having three clones, two of which are on hot tiles, and depending on the order of the clones you may or may not survive moving the clones when hasted. Or replace that with various weapon tokens and clones having different weapons.

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11-14-2020 at 10:21 PM
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skell
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icon Re: More 5.1.1 regressions (+2)  
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11-14-2020 at 10:22 PM
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kieranmillar
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icon Re: More 5.1.1 regressions (+1)  
These both appear fixed in 5.1.1.371.

Stalwarts will not try to avoid fegundos and their ashes.

Clones appeared to work as expected on hot tiles when hasted and when being pushed around by various weapons.
12-15-2020 at 09:14 PM
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