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Re: Accessory Training Facility (+3)
greenscience: Thanks for the suggestions. You are right that VIP card and flipper are not needed to obtain highest scores in v2. In the revision v3, I added a REP shop at the end, hence VIP card will also play a role. Most of your suggestions have been taken.
kieranmillar: Thanks for sharing your playthrough. When I designed this hold, I wanted it to be a journey of discoveries. Your playthrough showed exactly what I anticipate the potential players to experience. In order to get 147, you only miss one trick, which involves the invisibility potion, as you had suspected.
I have updated the hold v3. The only non-aesthetic change is a REP shop and a green door at the end. The intended highest score for v2 is 147, and the intended highest score for v3 is 148.
I have submitted v3 to HAs. I leave v2 as the attachment here, just in case someone wants to try it.
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