Kunzite
Level: Goblin
Rank Points: 28
Registered: 11-28-2004
IP: Logged
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Testing rooms as one creates them... (+3)
Hello everyone,
As you can tell, I'm new. I beat KDD about a week ago and promptly uttered the famous last words "Let's try that editor now!" A week later I have a short level and a half of rooms that are way too easy and will never be seen outside of my computer.
My question is a simple one, and perhaps one of the dumbest ones ever asked. But I searched the in-game help, online help, and forums and couldn't find anything about how to test your rooms as you make them, although it is taken as a given in many threads. I've been to this point loading the hold and playing through it, but there's a growing problem with this method. One of two things results from changing and reloading the hold. One, it resets to the beginning, and/or two, the restore function goes... wonky, for lack of a better word, and I simply can't change rooms or even start all over. The only thing that seems to correct this is re-placing Beethro and playing through all over again. This was fine with one easy level, but if I make it to ten easy levels, it could get tedious. What am I missing?
P.S.: I would like to thank DiMono for his Diabloii.net article, which brought D.R.O.D. into my life and gave me an alternative to escape to after killing Mephisto for the 5000th time with my woefully underpowered but endearing tri-elementalist sorceress... a frustrating, teeth-grinding, occasionally enraging alternative, but nevertheless a change of pace. :p
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