1) what item(s) can you trade to Eitri the collector for the Runic Stick that allows you to talk to the departed. She's looking for objects of mystical power and lists bear's sinew, root of a mountain, a cat's footfall. Do any of these actually exist in the game, are they metaphors or just a filler text.. ?
2) How do you clean up craftsman Advani's workshop..? I gather it's something to do with flooding the place but a nudge in the right direction would be appreciated.
3) Entering again into the room with a cage where the boy was imprisoned now opens up a scene with a pathway, imp and a boulder. The moment you step your foot to the pathway, the boulder crushes you. In case you leave the room back to the city and enter again, the room's again become the cave with an empty cage. It it possibly to access the imp room again or it was some optional once-only opportunity ?
4) You can pick up a shard of crystal from the cave of crystals, yet you can't transport it out of the realm - it will automatically burn to ashes. Once you return to the crystal cave, there's no new crystal for you to chip off though. Does that mean that the crystal is not crucial item and part of some optional side-quest.. or just a gem to sell.. but how and who would u sell it to in the Svartalfheim city ?
5) In the room with a chasm (that you can jump) a little creature popped up, hanging from a stalactite in the ceiling. How can you lure him down and what's his purpose ?
6) As I understand, playing around with Advani's puzzle and connecting some / all of the cords can open access to the optional fighting challenge cave (with big dragon skeleton). Are there any other secret rooms to access and is the revealing of the ice wall and Loki's cavern also connected to the pathways in Advani's puzzle ?
Add your own questions if you have any and I'll answer if I can