It's an intersting hold, even if it is quite hard.
Opinions:
Entrance
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×This room had be stumped for a bit, an interesting idea.
1W
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×Not too difficult, but a good room still.
2W
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×This was quite a tricky room at first. I thought it was quite good though.
3W
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×The goblin room wasn't as tricky as it looked. I stood under the 2x2 green door near the entrance and just used severall different techniques repeatedly to kill most of them, then went to the last bottom to finish the last four.
4W
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×This room was easy for mee, but I think I found a trivial solution. I killed the goblin at the trapdoors and then just lured the snakes into the middle-left dead end, escaping with the arrows.
5W
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×An interesting concept, I liked this room.
I got stuck on 6W however:
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×The room is made unsolvable as soon as a goblin steps on one of the middle force arrows isn't it? I think I've tried every combination around the second invisibility potion and at least one goblin will step on the arrow. I looked at your victory demo and played it, but when you moved to strike the top orb after touching the invisibilty potion all of the goblins headed northwest. I tried it again in-game and they just went for the arrows. I looked at the demo description and it said in brackets that the file is corrupted or it was made with a different version of DROD. I played the demo again and this time the goblins did get stuck, but the player carried on regardless, trying to solve the room. When they reached the central section after clearing the trapdoors, the sword was just moving west-north-west constantly, obviously killing goblins one-by-one, but there were no goblins there. Which version of DROD do you use? I use 1.6, but I get the feeling that either mine or yours has something wrong. I'm really confused.
Anyway, great hold so far, shame I can't seem to pass 6W though. Has anyone else had the same problem on 6W or is it just my version?