I finished
Loony Labyrinth this morning and what a hold, 100 rooms on one level!
I enjoyed it very much but did wonder on several occasions if it would ever end. That being said a huge level has a validity in DROD but would anyone have bothered to look for all the rooms if it hadn’t been 10 x 10?
I encountered a few minor problems, all of which have already been reported:
1) Trapped in the SE corner, first when coming from the north then from the west, so had to do it 3 times.
2) DROD playing slowly on the final move in a room.
3) Lack of checkpoints? Not really although I would replace some of the green gates in
4S, 1W’s trapdoor maze with checkpoints.
Favourite Rooms The mimic rim rooms
5W and
1S, 5W:
1W and the SE quartet. The area round the entrance with all the secret passages was particularly well constructed.
Least Favourite The brain mazes in the north: unless you pay attention you can feel as though you are just going round in circles much of the time.
Ending I think that I got the point but is it correct?
Click here to view the secret text
×The 5 ‘cross rooms’ give the position of the orb to be struck relative to the appropriate symbol? Except: there is no orb in the trapdoor +: the positions of the scroll and its orb are reversed and the ‘12345’ room gives 4 = trapdoor, 5 = force arrow, not vice versa as I found.
So well done Rob, your months (?) of work have created something well worth playing and I shall look forward to doing so again once it reaches the Holds Forum