Me and a friend discovered some new and exciting editor bugs. All in 2.0.13, first two was tested in Linux and Windows versions.
* Copy/paste doesn't work for obstacles (ie rocks, bushes, etc). Copying a room section copies everything else, just not the obstacles. I'd expect the obstacles to get copied as well.
* Start placing a red serpent, and put down the first section, but don't finish it. Without finishing the red serpent, select a blue one, and return to the editor area. It now looks like you're placing a blue tail on the red serpent. This works the other way around as well. (This bug is purely cosmetic, the final serpent is the color you started with.)
I've also got some lines like this in drod.err:
Assertion error in line 432 of ../../DRODLib/CurrentGame.cpp: "this->bIsGameActive"
Assertion error in line 3107 of ../../DRODLib/CurrentGame.cpp: "this->bIsGameActive"
.. but these don't seem related to any of the above two bugs.
Also, my friend managed to crash DROD somehow (Windows version). He's been unable to reproduce it, though. The first time it crashed at playtesting, the second time when he deleted a script command ("
Flush Speech"
). Flush Speech was present in a character script at the time of the first crash as well, so that may be related, but I don't know. drod.err is blank (doesn't exist). Anyone else had editor crashes ?
(I don't have time to track these down at the moment, but I'll have a look later if noone else volunteered.)
- Gerry