Imagine a 3D first person DROD.
The world is divided in a square grid.
Now we have the height factor(Because of 3D). So player input could be like:
Move right, front, back, etc. (no mouse usage)
also: shoot, aim up, aim down, reload, throw grenade, etc.
You could aim up or down in five different angles. targeting the enemy is up to you.
All of this following the stepping principle.
You see a guy up in a tree. You need to make some decisions. should I move to hide myself? Should I aim up to try to kill him. How prepared is him to counter-attack? If I aim up, can I aim down in time to kill the other guy that will spot me.
I hope someone understand me, this could be an idea.
Well, if someone does the gfx, I'll gladly do the engine.
I promised the guys in my band that I won't start a new game project this year. We have a lot to rehearse.
[Last edited by googa at 03-23-2006 03:46 AM]