Pretty good. Here's some bugs and comments.
The hardest room in the whole hold so far is the first room. Six guards and that many roaches with no place to hide. Cruel.
Lower Level Quince North Once East: If your in the bigger hallway, and you go south, you get stuck, no way to get out. To rectify this, I would put an arrow making sure you don't go south.
Lower Level's stairs end the hold.
There are to many places to count where you forget to place an end in the scripting. That means that if you re-enter the room, the scripting starts again.
I see remarkable similarities between your hold and my hold. Well, at least two. A cameo place, and a helpful slayer! Those ideas have been in my head too! Are you perchance a mindreader?
I really like the arena idea, I hope you don't mind if I "
borrow"
it for my hold?
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Call me Citrus.