you know, to be honest, i dont know what version im using. i know it says 'architect edition'. *shrug*. Currently, all it does is records the keystrokes (the 9 movements, or the two sword swing directions) into a text file. When you hit the 'play' button, it simply dumps out the text files keystrokes into the DROD window at a rate of like 10 a second.
I dont know how these stats in the newer versions work, but i hope you would be able to notice with them whether or not somebody completed the dungeon in 20 seconds, or in 20 minutes.
A few problems i can foresee though: I am using autoit to program it. This can be found at
www.autoitscript.com. The only way you can tell what keys are being pressed is if you assign each to a hotkey. It would be hard to program the thing so that uses can change what keys they use... as in, i have to HARDCODE it to use WASD, like i use. I cannot (easily) set it up so that users can specify what keys they use. *shrug*
The more i think about this, the more limitations i realize it will have lol. Atleast the way i have it right now, say somebody is having a problem on a specific level. Somebody else could record a demo (or just a few steps of) the level, and then send over the text file, and the other person could run it. i dont know. Just wondering if i should bother fixing the program up for others to use.
Also, i use WASD (w up, s down, x wait, diagonals should be obvious), and then the left and right arrows to do all my movements. What do other people use?