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Caravel Forum : DROD Boards : Feature Requests : Super Brain
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Mister
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icon Super Brain (0)  
This is a new type of brain, with a size of 2x1 tiles. If one half is killed, the other half becomes a normal brain (two adjacent normal brains do NOT form a Super Brain).

Monster behaviour with Super Brains is the same as with normal brains, except:
- Force arrows are considered, i.e., a roach will travel an arrow maze through the shortest path.
- Super Brains know about doors, i.e., if a roach can't reach Beethro because all doors are closed, it will advance to the nearest door, waiting for it to open (that is, considers closed doors as a 'last resort').
- Brains and other temporary obstacles are considered the same as closed doors. (eytanz, you happy? :) )
- Serpents will try to not enter a dead-end path, unless Beethro is in it.


[Edited by Mister on 07-11-2003 at 12:01 AM]
07-11-2003 at 12:00 AM
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zex20913
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icon Re: Super Brain (0)  
Whoo...this could be devious. I think rooms with Super-brains would have to be knocked down difficulty-wise, to accomodate all of those rules.

Maybe I'm just thinking of the snake thing...I can think of two rooms off of the top of my head that would be impossible with this.

The other rules I think I can deal with...just leave the snakes alone.

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07-11-2003 at 03:53 AM
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billbuckner
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icon Re: Super Brain (0)  
Snakes would be ok depending on the type of dead-end path. I.E, one with a diagonal exit would work.
07-11-2003 at 01:43 PM
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Mister
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icon Re: Re: Super Brain (0)  
zex20913 wrote:
The other rules I think I can deal with...just leave the snakes alone.
I don't think the S.brain/serpent combo is too difficult. Of course, difficult brain/serpent rooms in Dugan's would be impossible with smarter brains, but that's because those rooms were designed to be difficult with normal brains.

07-11-2003 at 01:55 PM
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