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Caravel Forum : DROD Boards : Feature Requests : Slight change to mimics
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Malarame
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icon Slight change to mimics (0)  
One thing I\'ve always noticed with mimics is that when you move diagonally and they can\'t, they\'ll move up or down or right or left instead. I can\'t recall any room where that was needed, so is it possible to change this so that if they can\'t move diagonally, they don\'t move at all?

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02-17-2003 at 05:33 PM
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Tscott
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icon Re: Slight change to mimics (0)  
Malarame wrote:
I can\'t recall any room where that was needed...
Wow, really? I seem to recall this being one of the main things that got me through level 22 (the one where you need to control many mimics at once). Maybe you\'ve got a different playing style than me, because I think I\'d be lost without this mimic behavior. (Maybe I\'ll have to go back and see if my recollection is right.)

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02-17-2003 at 08:20 PM
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zex20913
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I definitely used that maneuver to my advantage throughout the game. Sometimes you have to move diagonally, and I think it was absolutely necessary in 1S of L22. I dig the mimic move.

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02-17-2003 at 10:39 PM
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ErikH2000
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Malarame wrote:
I can\'t recall any room where that was needed, so is it possible to change this so that if they can\'t move diagonally, they don\'t move at all?
Generally, we try to keep the behaviour of game elements the same.

If we change the way mimics work, then somebody (probably Clayton ;) ) has to replay all the rooms with mimics again to make sure they can still be solved.

And then there is the problem of people being used to things working a certain way. Being able to predict what happens after you press the key is fundamental to the game. I don\'t like to invalidate people\'s hard-earned DROD intuition.

There are probably going to be a few exceptions to the no-change principle in future releases, but I\'m biased against changing existing elements.

-Erik

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02-18-2003 at 07:06 PM
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ClaytonW
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erikh2000 wrote:
If we change the way mimics work, then somebody (probably Clayton ;) ) has to replay all the rooms with mimics again to make sure they can still be solved.

Aaa! Not level 22... No way. I won\'t do it!

02-27-2003 at 03:08 AM
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Malarame
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icon Re: Slight change to mimics (0)  
I\'m with Clayton. I hate level 22. In fact, that\'s currently as far as I am in Caravel DROD. I haven\'t been trying very much lately cuz I don\'t like that level at all.

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02-27-2003 at 03:16 AM
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Schik
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icon Re: Re: Slight change to mimics (0)  
Malarame wrote:
I\'m with Clayton. I hate level 22.
Man, I love that level. What kind of levels do you like more?



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02-27-2003 at 02:50 PM
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