Azsedcf wrote:
Most of these questions deal with the building of holds or the needs & requirements of TCB.
I'm not a developer, but I guess I know enough to answer most of your questions.
1) First off, will TCB be a completely different program(like JTRH was in relation to AE), or will it be like a patch for JTRH, or if it is completely different than those two please explain?
It will probably be a completely new program (probably called version 3) and therefore it is most likely to be a separate commercial product with its own official hold and features. You would still be able to play JtRH if you so wish using DROD 2.0, although I don't know if the hold actually will be included with TCB (I guess it possibly won't, though, since it would then make 2.0 generally useless unless you can't play DROD 3 for whatever reason).
B] I am not looking for exact numbers but will the sys requirements for TCB be greater than(TCB > JTRH), greater than/equal to(TCB >= JTRH), equal to(TCB == JTRH), less than/equal to(TCB <= JTRH), or less than(TCB < JTRH) the sys requirements for JTRH?
I'll leave it to a developer to answer this fully, but with the general Caravel stance towards system requirements, I'm guessing that TCB should at least be playable on all machines that JtRH can be at present, otherwise a proportion of players will be sort of left out. I guess, though, that more features will be included for people with faster and better computers as well.
iii} If it is a completely new program, will we be able to import,
1i+4) current holds we are
$) currently building
*) currently playing through
3i-6) current saves for said holds
I'd guess anything built in AE or JtRH should be importable into TCB, otherwise the large collection of holds we will have by then is basically useless. Since you can export saves and demos in your player file, I guess that if you have the hold already imported, you can import (or re-import) the file as you can now to retain your saved progress (although rooms may get a bit messed up if there are behavioural changes in TCB for whatever reason).
7*4-23) Will scripting be the same or will commands be changed(I Am Not Asking About New Commands, Just the ones provided with JTRH)?
If the script command is in JtRH, it's very likely that they will also be in TCB (althiugh perhaps with slightly different names), or backwards compatibility won't be preserved.
7*4-22) Concerning new commands, are there any? I am not asking what they are just weather there are new commands.
Probably. There have been calls for different types of script commands (relative positioning being one of them, for example) and it is perfectly possible that some may make it into TCB (although as with all feature requests, nothing is guaranteed until the program is finished).
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Resident Medic/Mycologist