StuartK wrote:
If I restore via the menu to a checkpoint, and continue playing for a while, if I then press 'r' ingame, Beethro is put back at the entrance of the room, rather than to that checkpoint first.
Was this one missed? Does my explanation make sense? It's not really a bug as such, just an inconsistency.
1) Restore to a checkpoint in a room, via the menu
2) Play further into that room
3) Press 'r' to return to the checkpoint originally played from
4) The game instead returns to the start of the room