This was a decent hold, none of the puzzles that I recall seemed overly dumb (i.e., "
kill an entire room of brains!"
) and everything seemed to be well thought out. There were a couple of times when a checkpoint would have been nice but even that wasn't bad. There were a couple of backtracking problems but they weren't very hard to reset.
One thing I don't really like is when the architect seems to taunt the player with puerile comments like "
Betcha can't solve this one"
or "
This is soooo easy"
. I'd suggest just presenting your hold with the intent that the player will enjoy your craftsmanship and thoughtfulness.
It's better than many beginner's holds and this beginner appreciate that.
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-Logan