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Caravel Forum : DROD Boards : Bugs : New hold to play with :)
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eytanz
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File: Eytan1.hold (3.7 KB)
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icon New hold to play with :) (0)  
Hi everyone, I've been working on a new hold. It doesn't have a name yet - what I have at the moment is part of a larger hold I'm building (which may or may not be an extension of the sewers of Blorn, I haven't decided yet). Anyway, I figured that it's been a few days since anyone had a new hold to play with, plus I really want feedback - there are some puzzles here which depend on figuring out the order in which to do things, and I can't guage how easy or difficult they are since I already know the answer.

This hold was started in build 25 and exported from build 26.

Please download the updated version below.

[Edited by eytanz on 07-02-2003 at 11:16 PM]

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07-02-2003 at 07:22 PM
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Watcher
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icon Re: New hold to play with :) (0)  
Wow, that was a rather difficult level. But very well done. I like it!

Anyway, more specific comments:

Click here to view the secret text


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07-02-2003 at 10:03 PM
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Schik
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File: Eytanz demos.zip (8.9 KB)
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icon Re: New hold to play with :) (0)  
The only difference for me is...
Click here to view the secret text


I've attached my demos for the rooms - this is more for eytanz if he wants to see how people play his hold. If you're not him, make sure you play it before you watch!
Click here to view the secret text


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07-02-2003 at 10:40 PM
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eytanz
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File: Eytan2.hold (3.6 KB)
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icon Re: New hold to play with :) (0)  
Thanks for the feedback!

1N1W is a prime example of why feedback is important - you get stuck in the pattern you designed and don't think of other solutions that may prop up. Anyway, I fixed it so that it's impossible to do the way suggested by Watcher. I'm posting an updated version here - note that there are no changes in any other rooms except a minor cosmetic change in 2N2W (got rid of some redundant arrows and moved a door to make it more symmetrical). For people who already completed the hold and just want to see the new 1N1W, just use the editor to enter it - I left editing rights on anyone for now.

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07-02-2003 at 11:15 PM
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Scott
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icon Re: New hold to play with :) (0)  
Eytanz 2N1W has changed. In the first version hitting the top orb opens the yellow doors on the left. In the new updated version it doesn't. This change I believe was unintended and from what I can see makes the rooms unsolvable.
07-03-2003 at 04:34 AM
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eytanz
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icon Re: New hold to play with :) (0)  
Really? That's very weird - they do open the doors on the version I exported from, and I also imported it into a seperate computer and the room works fine.

This may be a bug with importing...

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07-03-2003 at 04:55 AM
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Scott
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icon Re: New hold to play with :) (0)  
Sorry ignore my message above made a mistake there.
07-03-2003 at 05:59 AM
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lucretia
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icon Re: New hold to play with :) (0)  
That was loads of fun. :)
Thanks
07-03-2003 at 01:02 PM
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mrimer
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icon Re: New hold to play with :) (0)  
Yikes! That first room looks scary!

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07-03-2003 at 09:28 PM
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