Bug 1: Every time I attempt to upload my scores, DROD crashes after about 5-10%. I had played some holds while unable to be connected to Caravel in Germany. Some of them were updated while I was away.
Bug 2: Reproduceable. In JtRH, level 16 room 2N1E, I place my decoy facing NW in the square below the upper right hand corner square of the rattlesnake area. The turn the last snake dies, I hit enter (to check my move count), r (accidental the first time) and then enter. Hitting r next causes a crash, and for the Caravel key to be rendered unusable. This happens both while connected and not connected to Caravel.
Edit: Bug 2 appears to happen when a decoy kills a rattlesnake. See attached hold. I have tested roach and rattlesnake for this behavior, it doesn't happen with the roach. Actually, only pressing r (after a decoy kills a rattlesnake, no matter how many turns are in between the kill and the restart) will crash DROD.
I am using version 2.08
Edit 2: This occurs merely on room exit too. I'm starting to think it may be with my version only, because this room was possible earlier.
My drod.err file is attached in the next message.
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Click here to view the secret text
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First Delver! (I was the first non-tester/dev
to conquer TCB.)
d

/dy
[Last edited by zex20913 at 08-06-2005 07:55 PM]