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Caravel Forum : DROD Boards : Feature Requests : Important! : Alpha Blending Feature
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vittro
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icon Important! : Alpha Blending Feature (0)  
When you deactivate Alpha Blending from the Settings Screen, and drink a Invisibility Potion, you dont know the square affected by the potion. A good idea is a red contour...

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08-06-2005 at 07:02 PM
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Chris
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icon Re: Important! : Alpha Blending Feature (0)  
Aah, that clears something up for me! I was wondering why some invisibility potions showed me how far off I could be smelled while others didn't. I didn't realise it was because I had changed the alpha blending setting. Thanks!
08-18-2005 at 10:12 PM
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jamie
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icon Re: Important! : Alpha Blending Feature (0)  
Would this be better in bugs ?

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08-24-2005 at 02:54 PM
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Abbyzzmal
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icon Re: Important! : Alpha Blending Feature (0)  
I just thought that I would bring this up again, as playing rooms involving invisibility potions and to a lesser extent decoys are considerably more difficult without Alpha Blending on.

It would be nice if the sans-alpha-blending version had the same little boxes as AE, or the ones that appear around already placed decoys when placing another.
10-01-2005 at 10:11 PM
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Moo
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icon Re: Important! : Alpha Blending Feature (+1)  
This can be closed. Invisibility radius is now displayed the same whether alpha blending is on or off.
07-22-2014 at 01:20 PM
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Caravel Forum : DROD Boards : Feature Requests : Important! : Alpha Blending Feature
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