Tscott
Level: Smiter
Rank Points: 382
Registered: 02-10-2003
IP: Logged
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Re: Dealing with highscores in empty rooms (0)
There are a many possibles for 'monsterless' puzzle rooms that could benifit from being able to upload demos - yellow doors, red doors, wubbas, bomb mazes, arrow mazes, stagnant tar or mud that the player needs to maneuver through, or combos of any of these elements.
Of course, the simple way to resolve the problem is place a single roach, or brain or whatever on the other side of the puzzle the player needs to solve. I had one monsterless puzzle room in Happy House that was a yellow/red door puzzle. When I updated that hold in HIJK I just added a brain behind the red door to allow for demos.
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And I can recall our caravel: a little wicker beetle shell with four fine maste and lateen sails,
its bearings on Cair Paravel. O my love, O it was a funny little thing to be the ones to've seen.
-Joanna Newsom "Bridges and Balloons"
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